Struct freya_testing::elements::text
pub struct text;
Expand description
text
element is simply a text span used for the paragraph
element.
Implementations§
§impl text
impl text
pub const color: (&'static str, Option<&'static str>, bool) = _
pub const color: (&'static str, Option<&'static str>, bool) = _
The color
attribute lets you specify the color of the text.
You can learn about the syntax of this attribute in Color Syntax
.
Example
fn app(cx: Scope) -> Element {
render!(
label {
color: "green",
"Hello, World!"
}
)
}
Another example showing inheritance:
fn app(cx: Scope) -> Element {
render!(
rect {
color: "blue",
label {
"Hello, World!"
}
}
)
}
pub const text_shadow: (&'static str, Option<&'static str>, bool) = _
pub const text_shadow: (&'static str, Option<&'static str>, bool) = _
You can specify the size of the text using font_size
.
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_size: "50",
"Hellooooo!"
}
)
}
pub const height: (&'static str, Option<&'static str>, bool) = _
pub const height: (&'static str, Option<&'static str>, bool) = _
Specify the width and height for the given element.
See syntax in Size Units
.
Example
fn app(cx: Scope) -> Element {
render!(
rect {
background: "red",
width: "15",
height: "50",
}
)
}
pub const width: (&'static str, Option<&'static str>, bool) = _
pub const font_size: (&'static str, Option<&'static str>, bool) = _
pub const font_size: (&'static str, Option<&'static str>, bool) = _
You can specify the size of the text using font_size
.
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_size: "50",
"Hellooooo!"
}
)
}
pub const font_family: (&'static str, Option<&'static str>, bool) = _
pub const font_family: (&'static str, Option<&'static str>, bool) = _
With the font_family
you can specify what font you want to use for the inner text.
Check out the custom font example to see how you can load your own fonts.
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_family: "Inter",
"Hello, World!"
}
)
}
pub const font_style: (&'static str, Option<&'static str>, bool) = _
pub const font_style: (&'static str, Option<&'static str>, bool) = _
You can choose a style for a text using the font_style
attribute.
Accepted values:
upright
(default)italic
oblique
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_style: "italic",
"Hello, italic World!"
}
)
}
pub const font_weight: (&'static str, Option<&'static str>, bool) = _
pub const font_weight: (&'static str, Option<&'static str>, bool) = _
You can choose a weight for text using the font_weight
attribute.
Accepted values:
invisible
thin
extra-light
light
normal
(default)medium
semi-bold
bold
extra-bold
black
extra-black
50
100
200
300
400
500
600
700
800
900
950
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_weight: "bold",
"Hello, bold World!"
}
)
}
pub const font_width: (&'static str, Option<&'static str>, bool) = _
pub const font_width: (&'static str, Option<&'static str>, bool) = _
You can choose a width for a text using the font_width
attribute.
⚠️ Only fonts with variable widths will be affected.
Accepted values:
ultra-condensed
extra-condensed
condensed
normal
(default)semi-expanded
expanded
extra-expanded
ultra-expanded
Example
fn app(cx: Scope) -> Element {
render!(
label {
font_width: "ultra-expanded",
"Hello, wide World!"
}
)
}
pub const line_height: (&'static str, Option<&'static str>, bool) = _
pub const line_height: (&'static str, Option<&'static str>, bool) = _
line_height
Specify the height of the lines of the text.
Example
fn app(cx: Scope) -> Element {
render!(
label {
line_height: "3",
"Hello, World! \n Hello, again!"
}
)
}
pub const letter_spacing: (&'static str, Option<&'static str>, bool) = _
pub const letter_spacing: (&'static str, Option<&'static str>, bool) = _
Specify the spacing between characters of the text.
Example
fn app(cx: Scope) -> Element {
render!(
label {
letter_spacing: "10",
"Hello, World!"
}
)
}
pub const word_spacing: (&'static str, Option<&'static str>, bool) = _
pub const word_spacing: (&'static str, Option<&'static str>, bool) = _
Specify the spacing between words of the text.
Example
fn app(cx: Scope) -> Element {
render!(
label {
word_spacing: "10",
"Hello, World!"
}
)
}
pub const decoration: (&'static str, Option<&'static str>, bool) = _
pub const decoration: (&'static str, Option<&'static str>, bool) = _
Specify the decoration in a text.
Accepted values:
underline
line-through
overline
Example
fn app(cx: Scope) -> Element {
render!(
label {
decoration: "line-through",
"Hello, World!"
}
)
}
pub const decoration_style: (&'static str, Option<&'static str>, bool) = _
pub const decoration_style: (&'static str, Option<&'static str>, bool) = _
Specify the decoration’s style in a text.
Accepted values:
solid
(default)double
dotted
dashed
wavy
Example
fn app(cx: Scope) -> Element {
render!(
label {
decoration: "line-through",
decoration_style: "dotted",
"Hello, World!"
}
)
}
pub const decoration_color: (&'static str, Option<&'static str>, bool) = _
pub const decoration_color: (&'static str, Option<&'static str>, bool) = _
Specify the decoration’s color in a text.
You can learn about the syntax of this attribute in Color Syntax
.
Example
fn app(cx: Scope) -> Element {
render!(
label {
decoration: "line-through",
decoration_color: "orange",
"Hello, World!"
}
)
}
Auto Trait Implementations§
impl RefUnwindSafe for text
impl Send for text
impl Sync for text
impl Unpin for text
impl UnwindSafe for text
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.