Struct freya_core::events::elements_state::ElementsState
source · pub struct ElementsState { /* private fields */ }
Expand description
ElementsState
stores the elements states given incoming events.
Implementations§
source§impl ElementsState
impl ElementsState
sourcepub fn process_events(
&mut self,
events_to_emit: &[DomEvent],
events: &[FreyaEvent]
) -> (FxHashMap<String, Vec<(NodeId, FreyaEvent)>>, Vec<DomEvent>)
pub fn process_events( &mut self, events_to_emit: &[DomEvent], events: &[FreyaEvent] ) -> (FxHashMap<String, Vec<(NodeId, FreyaEvent)>>, Vec<DomEvent>)
Update the Element states given the new events
Trait Implementations§
source§impl Default for ElementsState
impl Default for ElementsState
source§fn default() -> ElementsState
fn default() -> ElementsState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ElementsState
impl Send for ElementsState
impl Sync for ElementsState
impl Unpin for ElementsState
impl UnwindSafe for ElementsState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
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Convert
Box<dyn Trait>
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