pub fn onwheel<'a>(
_cx: &'a ScopeState,
_f: impl FnMut(Event<WheelData>) + 'a
) -> Attribute<'a>
Expand description
The wheel
event fires when the user scrolls the mouse wheel while hovering over the element.
Event Data: TouchData
fn app(cx: Scope) -> Element {
render!(
rect {
width: "100",
height: "100",
background: "red",
onwheel: |_| println!("Scrolling with the wheel!")
}
)
}